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Re: [Spridgets] How can you kill an alternator

To: trevor.jessie@gmail.com, spridgets@autox.team.net
Subject: Re: [Spridgets] How can you kill an alternator
From: WeslakeMonza1330--- via Spridgets <spridgets@autox.team.net>
Date: Tue, 3 Feb 2015 13:17:15 -0500
Delivered-to: mharc@autox.team.net
Delivered-to: spridgets@autox.team.net
Full-name: WeslakeMonza1330
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Each is designed for a specific engine/application so will have alternator  
rpm to match engine rpm.  Figure on an 8000 rpm engine in a road car -  
Honduh - to have a wide rpm range compared to the Sprite/Midget.
 
 
In a message dated 02/02/2015 22:22:17 GMT Standard Time,  
spridgets@autox.team.net writes:

My real question is this :  assuming the bearings do not fail,  how fast 
can you turn an alternator before it toasts something  electronic?   Is there 
a huge margin, or are they engineered near  their limited rpm? 
-Trevor

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<DIV>Each is designed for a specific engine/application so will have alter=
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rpm to match engine rpm.&nbsp; Figure on an 8000 rpm engine in a road car=
 -=20
Honduh - to have a wide rpm range compared to the Sprite/Midget.</DIV>
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<DIV>In a message dated 02/02/2015 22:22:17 GMT Standard Time,=20
spridgets@autox.team.net writes:</DIV>
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  <P dir=3Dltr>My real question is this :&nbsp; assuming the bearings do=
 not fail,=20
  how fast can you turn an alternator before it toasts something=20
  electronic?&nbsp;&nbsp; Is there a huge margin, or are they engineered=
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  <P dir=3Dltr>-Trevor</P></FONT></BLOCKQUOTE></DIV></FONT></BODY></HTML>
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