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References: [ +subject:/^(?:^\s*(re|sv|fwd|fw)[\[\]\d]*[:>-]+\s*)*Gridding\s+Standard\s+proposal\s+for\s+SF\s+\?\s*$/: 4 ]

Total 4 documents matching your query.

1. Re: Gridding Standard proposal for SF ? (score: 1)
Author: Smokerbros@aol.com
Date: Sat, 1 Mar 2003 17:37:56 EST
The problem that I see with it is the 3 and 4 driver cars need a lane, too. If they're in with the 2 driver cars, you can't cycle them as fast as you need to. CHD
/html/ba-autox/2003-03/msg00002.html (6,687 bytes)

2. Gridding Standard proposal for SF ? (score: 1)
Author: "Escano, Arnold (MP)" <aescano@guidant.com>
Date: Thu, 27 Feb 2003 14:16:50 -0800
STANDARD? to make it efficient (old/new timers don't have to ask) The multiple Driver Lane(s) must be on the inside part of the GRID (close to trailer) why? less traffic more room for stuff (helmets,
/html/ba-autox/2003-02/msg00308.html (7,075 bytes)

3. RE: Gridding Standard proposal for SF ? (score: 1)
Author: "Bryan Nemy" <bnemy@pacbell.net>
Date: Thu, 27 Feb 2003 21:58:32 -0800
Good idea. We should be consistent for all events if possible. Bryan STANDARD? to make it efficient (old/new timers don't have to ask) The multiple Driver Lane(s) must be on the inside part of the G
/html/ba-autox/2003-02/msg00316.html (7,383 bytes)

4. RE: Gridding Standard proposal for SF ? (score: 1)
Author: "Kevin Stevens" <Kevin_Stevens@pursued-with.net>
Date: Fri, 28 Feb 2003 00:06:35 -0800 (PST)
Only caveat I can think of is that if the multiple-driver lane is on the inside, you often can't easily route rerun cars into it. As long as there's room to send the rerun cars up separately to the o
/html/ba-autox/2003-02/msg00318.html (8,163 bytes)


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