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References: [ +subject:/^(?:^\s*(re|sv|fwd|fw)[\[\]\d]*[:>-]+\s*)*Jumpstarting\s+Positive\s+Ground\s*$/: 6 ]

Total 6 documents matching your query.

1. Jumpstarting Positive Ground (score: 1)
Author: parkerw@juno.com
Date: Wed, 11 Nov 1998 11:15:41 EST
I sent this before but didn't see it on the list. The battery on the MGA died a few days ago. I don't have that crankstarter, and I don't own any other positive ground cars. Is it possible to jumpst
/html/mgs/1998-11/msg00572.html (7,139 bytes)

2. Re: Jumpstarting Positive Ground (score: 1)
Author: Larry Dickstein <bugide@tfs.net>
Date: Wed, 11 Nov 1998 10:51:32 -0600
-- Sure it is, Parker. Same as any other--positive to positive and negative to negative. Remember the cautions re: order of hook-up so as not to blow up the dead battery. Larry Dickstein Kansas City,
/html/mgs/1998-11/msg00573.html (7,239 bytes)

3. Re: Jumpstarting Positive Ground (score: 1)
Author: Chris Rogers <TravelMW@ix.netcom.com>
Date: Wed, 11 Nov 1998 11:13:28 -0600
You can jumpstart a positive ground car from a negative ground vehicle. I have done it many times with my pos. ground B. Use the same procedure as any jump start. Make sure positive is to positive, a
/html/mgs/1998-11/msg00575.html (7,640 bytes)

4. FW: Jumpstarting Positive Ground (score: 1)
Author: Tom Emmons <tom@emmons.com>
Date: Wed, 11 Nov 1998 13:10:39 -0600
Word of caution is don't allow the two cars to touch or be connected in any way, including a human body, to each other.
/html/mgs/1998-11/msg00588.html (7,476 bytes)

5. Re: Jumpstarting Positive Ground (score: 1)
Author: "Paul A. Tegler, Jr" <wizardz@amdyne.net>
Date: Thu, 12 Nov 1998 22:55:30 -0500
+ to + - to minus... there's no difference as long as the bodies of the cars aren't touching. --Original Message-- From: Larry Dickstein <bugide@tfs.net> To: parkerw@juno.com <parkerw@juno.com> Cc: m
/html/mgs/1998-11/msg00684.html (7,890 bytes)

6. Re: Jumpstarting Positive Ground (score: 1)
Author: "Dennis Berman" <Dennis.Berman.dberman@nt.com>
Date: Fri, 13 Nov 1998 09:10:06 -0600
Since cars are essentially isolated, jump starting either positive ground or negative ground cars is possible. ENSURE THAT YOU CONNECT THE CABLING CORRECTLY! Failure to do so may result in a equipme
/html/mgs/1998-11/msg00695.html (8,009 bytes)


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