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References: [ +subject:/^(?:^\s*(re|sv|fwd|fw)[\[\]\d]*[:>-]+\s*)*Remade\s+\'what\s+makes\s+a\s+car\s+a\s+\'Classic\?\'\]\s*$/: 12 ]

Total 12 documents matching your query.

1. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: Martin <martin@virtual-motors.com>
Date: Sat, 02 Jun 2001 22:26:08 -0500
Reminds me of a joke. Three scientists were taken to a room with a The biologist comes out and stated "its of such and such species". The chemist emerges and states "it is of this and such complex hy
/html/mgs/2001-06/msg00084.html (12,413 bytes)

2. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: "Michael Lupynec" <mlupynec@globalserve.net>
Date: Sat, 2 Jun 2001 23:53:20 -0400
And a train locomotive with external stair rails and cow catcher will coast mucho further than your slippery Buick. Mike L 60A,67E,59Bug to 50 much brakes! /// /// mgs@autox.team.net mailing list ///
/html/mgs/2001-06/msg00087.html (8,434 bytes)

3. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: Bill Saidel <saidel@camden.rutgers.edu>
Date: Sun, 3 Jun 2001 09:47:57 -0400 (EDT)
Nice try Martin. If you had prefaced your comments, given the same weight and the same rolling friction, you might have invented a great empirical test. What ever happened to inertia? Bill Bill Saide
/html/mgs/2001-06/msg00089.html (13,873 bytes)

4. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: Martin <martin@virtual-motors.com>
Date: Sun, 03 Jun 2001 10:37:19 -0500
Duh..steel wheels on steel rails have much less rolling friction than rubber wheels on concrete. /// /// mgs@autox.team.net mailing list /// (If they are dupes, this trailer may also catch them.)
/html/mgs/2001-06/msg00091.html (8,591 bytes)

5. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: "Michael Lupynec" <mlupynec@globalserve.net>
Date: Sun, 3 Jun 2001 12:06:19 -0400
Double duh...........ever heard of inertia, it's kinda related to mass, which for you earthlings is weight, which is one of the predominant (of many) variables affecting non-space-travel coasting dis
/html/mgs/2001-06/msg00092.html (9,371 bytes)

6. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: Eric <eric@erickson.on.net>
Date: Mon, 04 Jun 2001 01:50:45 +0000
Darn trains! Never run on time... never stop on time! Eric '68MGB MkII Adelaide, South Australia /// /// mgs@autox.team.net mailing list /// (If they are dupes, this trailer may also catch them.)
/html/mgs/2001-06/msg00095.html (7,985 bytes)

7. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: Martin <martin@virtual-motors.com>
Date: Sun, 03 Jun 2001 11:28:05 -0500
the predominate retarding force is drag not rolling friction.. F=MA where F is drag plus rolling friction and M is the mass of the car and A is the difference in speed divided by the time it took to
/html/mgs/2001-06/msg00096.html (10,815 bytes)

8. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: Martin <martin@virtual-motors.com>
Date: Sun, 03 Jun 2001 11:43:55 -0500
You got me. You are right. Yes I'm an earthling. Does it show that bad? What planet do you hail from? And yes the Queen Mary weighs more my MGBGT. I haven't tried it but I susspect you are right in t
/html/mgs/2001-06/msg00097.html (10,046 bytes)

9. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: Eric <eric@erickson.on.net>
Date: Mon, 04 Jun 2001 02:40:53 +0000
But slightly more on topic... After driving around my local track in a MkIV Sprite racing car without a windscreen gave me an appreciation for just what sort of drag that hunk of framed glass must ad
/html/mgs/2001-06/msg00101.html (8,503 bytes)

10. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: Bullwinkle <yd3@nvc.net>
Date: Sun, 03 Jun 2001 16:23:53 -0600
ROTFLOLWTIME Blake <<<snip>>> Darn trains! Never run on time... never stop on time! /// /// mgs@autox.team.net mailing list /// (If they are dupes, this trailer may also catch them.)
/html/mgs/2001-06/msg00107.html (7,784 bytes)

11. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: "Michael Lupynec" <mlupynec@globalserve.net>
Date: Sun, 3 Jun 2001 21:49:38 -0400
I hail from oMeGA, (Mark I quadrant) Mike L 60A,67E,59Bug /// /// mgs@autox.team.net mailing list /// (If they are dupes, this trailer may also catch them.)
/html/mgs/2001-06/msg00119.html (8,117 bytes)

12. Re: Remade 'what makes a car a 'Classic?'] (score: 1)
Author: Martin <martin@virtual-motors.com>
Date: Sun, 03 Jun 2001 20:45:31 -0500
I drive '76 Olds Omega. The first quadrant was hit and has a crumpled fender. Hope you are OK in there. /// /// mgs@autox.team.net mailing list /// (If they are dupes, this trailer may also catch the
/html/mgs/2001-06/msg00120.html (8,320 bytes)


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