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References: [ +subject:/^(?:^\s*(re|sv|fwd|fw)[\[\]\d]*[:>-]+\s*)*Wire\s+Wheels\s+help\s*$/: 12 ]

Total 12 documents matching your query.

1. Wire Wheels help (score: 1)
Author: "Frank W Phillips JR" <FWP@vpha.health.ufl.edu>
Date: Wed, 1 Dec 1999 13:17:40 -0400
Greetings! It has been about a year since my last post to the list. A new baby and new house later and I'm back working on my poor old B. My 69B is a major project that is costly fun. My question...
/html/mgs/1999-12/msg00030.html (7,725 bytes)

2. Re: Wire Wheels help (score: 1)
Author: Mike Razor <mrazor@kih.net>
Date: Wed, 01 Dec 1999 15:57:19 -0500
Wires-Use PB Blaster and a big hammer. Steering wheel-Steering wheel puller.
/html/mgs/1999-12/msg00047.html (7,266 bytes)

3. Re: Wire Wheels help (score: 1)
Author: Max Heim <mvheim@studiolimage.com>
Date: Wed, 1 Dec 1999 15:40:30 -0800
Actually, before you attack wire wheels with a big hammer, one suggestion I have heard but not tried is to loosen (but not remove) the center nut, and then drive the car slowly in a tight circle. The
/html/mgs/1999-12/msg00056.html (8,095 bytes)

4. Re: Wire Wheels help (score: 1)
Author: "Bill Meyer" <wcameyer@email.msn.com>
Date: Wed, 1 Dec 1999 12:36:45 -0700
First, place a hardwood block against the hub (it sticks out beyond the wheel a bit). Pound the block with a heavy steel hammer, preferably while somebody is pulling and rocking on the wheel. The ult
/html/mgs/1999-12/msg00068.html (8,618 bytes)

5. Re: Wire Wheels help (score: 1)
Author: Charley & Peggy Robinson <ccrobins@ktc.com>
Date: Wed, 01 Dec 1999 22:38:38 -0600
Don't beat on the hub. It may deform and then you can't get the knockoff nut back on. I had a dumbass "mechanic" do that to my '70 B in Santa Rosa, CA. Had to buy another hub from a different shop wh
/html/mgs/1999-12/msg00072.html (7,665 bytes)

6. Re: Wire Wheels help (score: 1)
Author: "James H. Nazarian" <microdoc@apk.net>
Date: Thu, 02 Dec 1999 03:04:44 -0500
Someone already said, loosen the spinner and drive slowly in a circle. The wheel will come loose. Jim
/html/mgs/1999-12/msg00075.html (7,892 bytes)

7. Re: Wire Wheels help (score: 1)
Author: "Paul Hunt" <paul.hunt1@virgin.net>
Date: Thu, 2 Dec 1999 08:07:42 -0000
The usual way with steering wheels is to slacken the nut a couple of turns *but make sure it still has plenty of threads engaged*, brace your knees behind the rim so that they are applying pressure t
/html/mgs/1999-12/msg00076.html (9,185 bytes)

8. Re: Wire Wheels help (score: 1)
Author: Charley & Peggy Robinson <ccrobins@ktc.com>
Date: Thu, 02 Dec 1999 08:51:37 -0600
Trouble is, the car isn't running. Maybe he could tow it? ;^) -- CR
/html/mgs/1999-12/msg00090.html (7,575 bytes)

9. Re: Wire Wheels help (score: 1)
Author: "James H. Nazarian" <microdoc@apk.net>
Date: Thu, 02 Dec 1999 10:59:47 -0500
I'll wager that a lawn tractor or 3-4 friends could pull it. :<)
/html/mgs/1999-12/msg00095.html (7,736 bytes)

10. Re: Wire Wheels help (score: 1)
Author: "wcameyer" <wcameyer@email.msn.com>
Date: Thu, 2 Dec 1999 15:49:28 -0700
Put a hardwood block against the hub and hit that so you won't damage the
/html/mgs/1999-12/msg00114.html (8,121 bytes)

11. Re: Wire Wheels help (score: 1)
Author: Michael Jose <mwjose@u.arizona.edu>
Date: Thu, 02 Dec 1999 19:24:07 -0700
Yeah, but should he disconnect the drive shaft? Mike Jose
/html/mgs/1999-12/msg00131.html (7,789 bytes)

12. Re: Wire Wheels help (score: 1)
Author: "James H. Nazarian" <microdoc@apk.net>
Date: Thu, 02 Dec 1999 22:40:01 -0500
Only if 4 or more friends are pushing it. Jim
/html/mgs/1999-12/msg00135.html (7,848 bytes)


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