[Shotimes] (OT) Re: NASCAR numbnuts
Ian Fisher
dataflash@yahoo.com
Wed, 12 May 2004 08:33:54 -0700 (PDT)
Maybe NASCAR could flood the tracks and everyone could
use paddle boats instead. Or maybe Model T Fords could
be used for WRC rallys. Just something to mix it up a
bit. I was just taking your reality TV show idea and
running with it.
Ian "I forgot how much OT was on this list" Fisher
--- Noah South III <RaggTopp@comcast.net> wrote:
> > -----Original Message-----
> > From: shotimes-admin@autox.team.net
> [mailto:shotimes-admin@autox.team.net]
> > On Behalf Of Mark Nunnally
> > Sent: Tuesday, May 11, 2004 3:04 PM
> > To: shotimes@autox.team.net
> > Subject: Re: [Shotimes] (OT) Re: NASCAR numbnuts
> > Left turns are easy. Left turns hanging it on the
> ragged edge lap after
> > lap
> > aren't. Please, show of hands here from those who
> comment "it's not hard"
> > who have been on an oval, while on a lap timer,
> headed off into a corner
> > at
> > well over triple digits with a concrete wall in
> your face. Trust me, it's
> > hard.
> >
> > I'd much rather be on a road course but I've been
> on enough ovals to know
> > it's tough to go really quick lap after lap,
> taking care of your stuff and
> > not burning the RF tire off it, hitting your
> marks, etc.
>
> Sure it's hard, but it doesn't compare to WRC, not
> even in the slightest. I
> would pay money to watch a NASCAR boy try flying
> around a cliff edge in the
> snow at 65mph in a power drift.
>
> > Don't forget a lot of the NASCAR guys come from
> (winning) 800 hp 1100
> > sprint
> > cars on dirt. If you can drive one of those fast,
> you can drive anything
> > fast. Jimmie Johnson and R. Gordon both raced (or
> raced) off road trucks
> > on
> > dirt, most of those guys come from all different
> series, they are plenty
> > skilled. The NASCAR ranks are littered with
> driver's of similar
> > backgrounds, plenty of skill, regardless of if you
> like the series or not.
>
> I disagree, a sprint car in dirt isn't even close to
> rally driving, you're
> still flying around a track that only turns one
> direction. It's like one
> long power drift in ONE direction with NO reversals.
> When I was younger my
> father and my friends father were both into racing
> big time. In fact my
> friends dad was one of the top cart drivers in
> Venezuela many years ago. I
> got drug to outlaw and sprint racing all the time,
> and I hated it. The only
> thing exciting was when people crashed, otherwise it
> was REALLY boring. I
> never said these guys lacked skill, they have plenty
> of skill in racing the
> same track over and over again. Remember, I said it
> doesn't take driving
> skill for a varied environment to drive NASCAR,
> because you're on the same
> track ALL the time, no change.
>
> Trust me, take an oval track driver that thinks he's
> hot shit and toss him
> into any stage in the WRC and he'll most likely kill
> himself and his
> navigator due to lack of driving skill in a varied
> environment. There is no
> consistency in WRC, you go from point A to point B
> and that's it. You don't
> sit there and drive the exact same course with the
> exact same lines over and
> over again.
>
> Putting the shoe on the other foot, I would bet
> money that a WRC driver
> could hop into NASCAR and with less than 10 laps
> would be able to hang with
> the best of them. Sounds like a great idea for a
> new Reality TV series
> actually.
>
>
> > You've obviously never been on a track in any car
> related race event, as
> > you'll soon learn it's more than just jumping in a
> seat and putting in a
> > fast lap. It's consistency, and including being
> able to do all the above.
> > There is a lot involved in racing than driver
> skill, and it's the good
> > teams
> > and driver's who do ALL of the things well, that
> are champions and
> > winners.
>
> Well I WAS talking about the videogame, and the
> reason it sucked is because
> there wasn't much to do IN the game as far as
> driving other than turn left a
> lot. All racing videogames that involve laps (NOT
> WRC GAMES) are about
> consistency, pulling the consistent low lap times.
> I must have put nearly
> 100hrs into GT3, so trust me, I understand the need
> for consistency in
> racing games.
>
> I was trying to make an allegory to the fact that
> all NASCAR racing games
> suck because the real skill in driving NASCAR is not
> the ability to follow
> your line, but being able to handle a extremely
> powerful vehicle at high
> speed, inches away from other vehicles. That's just
> not something that's
> possible to simulate with a videogame. Like I said,
> they're skilled in what
> they do, but not at driving in varied driving
> environments. I'm not trying
> to lessen the job they do as much as I am trying to
> make the point that you
> can NOT compare NASCAR to WRC. Maybe I was wrong to
> say that NASCAR isn't
> "Real Racing," but if NASCAR is "Real Racing" then
> what the HELL is Rally
> driving?
>
> -Noah South II
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