> 1. Ask lots of HOW... questions of the oldies
Especially those who drive cars similar to yours. Also take the time to
chat with them, there are a lot of great people at the events.
> 6. Get/borrow a rule book, some mods are legal in Stock classes
You gotta know the rules if you don't want to be surprised in the game.
> 9. Have fun - nowhere else can you punch it, spin, and not get nailed
If it is not fun, why bother. Assume that you will loose as a new person.
If you happen to win, it will be more fun.
At the last AX event I went to, a new driver (MR2) was being disappointed
because he was about 4 seconds behind my (Fiero Formula) times. He was
thinking that he needed to get a different car because "there would be no
chance of him beating a car with that much more torque than his".
I hope that I gave him the impression that it was not his car that was the
cause but that he was still inexperienced.
> 2. Install a racing harness for the driver's seat
Only if you have a problem staying in place in the seat.
> 3. Get a set of "DOT" racing tires on the lightest (stock size) wheels
I have never before heard of this suggestion for a NEWBIE. The standard
suggestion is to use your street tires until you are limited by them or find
that they are wearing unusually fast.
> 7. Break down and join the SCCA, our region discounts entries $5
Join whatever club will give you a discount. Joining the SCCA wouldn't do
squat for me.
> Enjoy your first year or so, call it a "building year", then look
> for either
> performance mods within stock, or out to CSP, or a different car
> and class.
Avoid "loading up with things" unless you know that the "things" are
actually fixing a problem. Don't let the "thing to have" get in the way of