[Shotimes] (OT) Re: NASCAR numbnuts
James F. Ryan III
av8r567@optonline.net
Tue, 11 May 2004 16:24:27 -0400
>I disagree, a sprint car in dirt isn't even close to rally
>driving, you're still flying around a track that only turns
>one direction. It's like one long power drift in ONE
>direction with NO reversals.
Also, there's no elevation changes or blind corners in dirt track
racing.
>-----Original Message-----
>From: shotimes-admin@autox.team.net
>[mailto:shotimes-admin@autox.team.net] On Behalf Of Noah South III
>Sent: Tuesday, May 11, 2004 3:52 PM
>To: SHOTimes-Mailing List
>Subject: RE: [Shotimes] (OT) Re: NASCAR numbnuts
>
>
>> -----Original Message-----
>> From: shotimes-admin@autox.team.net
>> [mailto:shotimes-admin@autox.team.net]
>> On Behalf Of Mark Nunnally
>> Sent: Tuesday, May 11, 2004 3:04 PM
>> To: shotimes@autox.team.net
>> Subject: Re: [Shotimes] (OT) Re: NASCAR numbnuts
>> Left turns are easy. Left turns hanging it on the ragged
>edge lap after
>> lap
>> aren't. Please, show of hands here from those who comment
>"it's not hard"
>> who have been on an oval, while on a lap timer, headed off
>into a corner
>> at
>> well over triple digits with a concrete wall in your face.
>Trust me, it's
>> hard.
>>
>> I'd much rather be on a road course but I've been on enough ovals to
>> know it's tough to go really quick lap after lap, taking
>care of your
>> stuff and not burning the RF tire off it, hitting your marks, etc.
>
>Sure it's hard, but it doesn't compare to WRC, not even in the
>slightest. I would pay money to watch a NASCAR boy try flying
>around a cliff edge in the snow at 65mph in a power drift.
>
>> Don't forget a lot of the NASCAR guys come from (winning)
>800 hp 1100
>> sprint cars on dirt. If you can drive one of those fast, you can
>> drive anything fast. Jimmie Johnson and R. Gordon both raced (or
>> raced) off road trucks on
>> dirt, most of those guys come from all different series,
>they are plenty
>> skilled. The NASCAR ranks are littered with driver's of similar
>> backgrounds, plenty of skill, regardless of if you like the
>series or not.
>
>I disagree, a sprint car in dirt isn't even close to rally
>driving, you're still flying around a track that only turns
>one direction. It's like one long power drift in ONE
>direction with NO reversals. When I was younger my father and
>my friends father were both into racing big time. In fact my
>friends dad was one of the top cart drivers in Venezuela many
>years ago. I got drug to outlaw and sprint racing all the
>time, and I hated it. The only thing exciting was when people
>crashed, otherwise it was REALLY boring. I never said these
>guys lacked skill, they have plenty of skill in racing the
>same track over and over again. Remember, I said it doesn't
>take driving skill for a varied environment to drive NASCAR,
>because you're on the same track ALL the time, no change.
>
>Trust me, take an oval track driver that thinks he's hot shit
>and toss him into any stage in the WRC and he'll most likely
>kill himself and his navigator due to lack of driving skill in
>a varied environment. There is no consistency in WRC, you go
>from point A to point B and that's it. You don't sit there
>and drive the exact same course with the exact same lines over
>and over again.
>
>Putting the shoe on the other foot, I would bet money that a
>WRC driver could hop into NASCAR and with less than 10 laps
>would be able to hang with the best of them. Sounds like a
>great idea for a new Reality TV series actually.
>
>
>> You've obviously never been on a track in any car related
>race event,
>> as you'll soon learn it's more than just jumping in a seat
>and putting
>> in a fast lap. It's consistency, and including being able to do all
>> the above. There is a lot involved in racing than driver skill, and
>> it's the good teams and driver's who do ALL of the things well, that
>> are champions and winners.
>
>Well I WAS talking about the videogame, and the reason it
>sucked is because there wasn't much to do IN the game as far
>as driving other than turn left a lot. All racing videogames
>that involve laps (NOT WRC GAMES) are about consistency,
>pulling the consistent low lap times. I must have put nearly
>100hrs into GT3, so trust me, I understand the need for
>consistency in racing games.
>
>I was trying to make an allegory to the fact that all NASCAR
>racing games suck because the real skill in driving NASCAR is
>not the ability to follow your line, but being able to handle
>a extremely powerful vehicle at high speed, inches away from
>other vehicles. That's just not something that's possible to
>simulate with a videogame. Like I said, they're skilled in
>what they do, but not at driving in varied driving
>environments. I'm not trying to lessen the job they do as
>much as I am trying to make the point that you can NOT compare
>NASCAR to WRC. Maybe I was wrong to say that NASCAR isn't
>"Real Racing," but if NASCAR is "Real Racing" then what the
>HELL is Rally driving?
>
>-Noah South II
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