land-speed
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RE: 1 hour turnaround time

To: land-speed@autox.team.net
Subject: RE: 1 hour turnaround time
From: Ralph Forsythe <rf-list@centerone.com>
Date: Sat, 19 Apr 2003 11:06:47 -0600
>Date: Wed, 16 Apr 2003 08:08:53 -0500
>From: "Russel Mack" <rtmack@concentric.net>
>Subject: RE: 1 hour turnaround time
>
>W/resp. to wind-- I suggest that we could record wind direction and velocity
>for each run (we already have the electronic weather stations), and solve
>the course centerline vector windspeed equivalent; add or subtract that from
>the actual timed speed on each run-- even before the timeslip is issued.

This would be good except that it doesn't take aerodynamics into the 
equation.  15mph of wind resistance to one vehicle is not the same as 15mph 
of wind resistance to another.

I think if this involved aircraft, your idea would work since their speed 
is purely relative to the air velocity around them (hence why on a flight 
plan you correct for winds)...  However in a wheel-based vehicle the speed 
is only relative to the movement of the ground beneath the car; wind just 
provides a little extra influence.  With some of the more streamlined 
vehicles, or even the smoothly-shaped newer cars these days, it would take 
a significantly higher windspeed to equal the same amount of resistance as 
it would on a brick with wheels.

Short of wind-tunneling everyone's car, or breaking out complex CAD models 
with CFD analysis to obtain Cd values, there is no accurate way to measure 
the complete influence of wind on a vehicle.  Hence the short turnaround 
time for cars, to minimize the chance of a dramatic wind shift.  I suppose 
that's where the time got doubled for bikes too, since the windspeed would 
have a lot less impact on those, so they can get away with some more time 
to tinker.

That's just how I see it anyway...

- Ralph

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