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RE: [evolution-disc.] ProSolo Bonus Points

To: <Stand0nIt@aol.com>, <Jeff@winchell.org>, <rickcone@bellsouth.net>,
Subject: RE: [evolution-disc.] ProSolo Bonus Points
From: "Andy Hollis" <awhollis@swbell.net>
Date: Thu, 10 Apr 2003 12:18:07 -0500
Seems like making the bonus point a Challenge point is the best answer.
Just another variation on top qualifier bonus points.

--Andy
  -----Original Message-----
  From: Stand0nIt@aol.com [mailto:Stand0nIt@aol.com]
  Sent: Thursday, April 10, 2003 11:58 AM
  To: awhollis@swbell.net; Jeff@Winchell.Org; rickcone@bellsouth.net;
autox@autox.team.net; evolution-discussions@yahoogroups.com
  Subject: Re: [evolution-disc.] ProSolo Bonus Points


  The purpose of the Bonus point was to reward putting your best time down
in class competition and add validity to the challenge.  This was a proposed
part of a plan to bring the focus of ProSolo to the Challenge rather than
the "qualifying round."  The thinking was that everyone would be more
focused on the Challenge if the sandbagging element could be removed and the
resulting effect on Class points would be secondary.  Perhaps the smarter
thing to do would be to give additional challenge points for being the only
qualifier in your class.

  The thing to remember here is the bonus point was intended to fix the
Challenge problem, not to mix things up in the Classes.  Whether or not that
would be the end case I do not know, but there is a desire to make the
Challenge (as it is intended) the most important part of ProSolo and less
focus on the Class Competition.

  heyward
  Free Agent

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