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Re: Driving Simulators

To: Bryan Heitkotter <Bryan64@earthlink.net>,
Subject: Re: Driving Simulators
From: James Creasy <black94pgt@pacbell.net>
Date: Wed, 29 Nov 2000 20:25:20 -0800
i race honda in a league too!  (COBRHA, the three slow cars)  we did monza
earlier this year.  fun to pass the loti there in the white car, huh?

-james

----- Original Message -----
From: Bryan Heitkotter <Bryan64@earthlink.net>
To: Rob Weinstock <weinstro@hotmail.com>; <ba-autox@autox.team.net>
Sent: Wednesday, November 29, 2000 7:31 PM
Subject: Re: Driving Simulators


> > What do you use for inputs?
>
> If I understand your question correctly, I'm using a Thrustmaster NASCAR
Pro
> wheel/pedal set.  It has a wheel with two buttons (very convenient for the
> look left/right feature in GPL) and a sequential shifter.  Plus two pedals
> (only one wheel I know of has a clutch).  It was about $90 a couple years
> ago, and has held up decently well.  It's not very precise, but you have
to
> get into the $500+ units to get some real quality stuff [ see
> www.hyperstim.com ! ].  There are force-feedback wheels now, the idea of
> which is to let you feel the road like in the Hard Drivin' arcade game,
but
> I have never used one.  I question its ability to lower my lap times.  I'd
> rather be controlling the wheel, not fighting it.
>
> Oh, James, how does a 1:29.5 in the Honda at Monza grab you?  :)  I don't
> race Monza much, really, but I've a league race there this week so I've
been
> practicing.
>
> Bryan Heitkotter
> '87 MR2  , http://move.to/theMR2
> -=---=---=---=---=---=---=---=---=---=-
>
>
> ----- Original Message -----
> From: "Rob Weinstock" <weinstro@hotmail.com>
> To: <ba-autox@autox.team.net>
> Sent: Thursday, November 30, 2000 3:00 AM
> Subject: Re: Driving Simulators
>
>
> > >I say, and a few listers will likely agree with me, that if you want a
> > >realistic racing simulator, pick up Papyrus' Grand Prix Legends for PC.
> > >And
> > >do try not to spin out more than 10 times on your first lap.  ;-)
> >
> > What do you use for inputs?
> >
> > The book, "Secrets of Solo Racing : Expert Techniques for Autocrossing
and
> > Time Trials" by Henry A. Watts has a decent appendix which lists the
> arcade
> > style video game "Hard Drivin'" as an excellent vehicle dynamics
> simulator.
> > Anybody know where to find one -- I've never been successful.
> >
> > Rob
> >
>
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> _________

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