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Re: Ghost in the Machine (part deux)

To: "Paul Hunt" <paul.hunt1@virgin.net>
Subject: Re: Ghost in the Machine (part deux)
From: Tab Julius <tab@penworks.com>
Date: Sat, 13 Nov 1999 12:23:12
How would the fuse have anything to do with it?  

At 03:50 PM 11/13/99 -0000, Paul Hunt wrote:
>Could be two seperate problems, especially if your radio is connected to the
>purple circuit (hot, fused) to maintain the station memory.  The horns are
>also connected to this circuit and draw quite a significant current, so if
>the purple fuse is grotty sounding the horn could cause a significant
>voltdrop on the circuit.
>
>PaulH.
>http://freespace.virgin.net/paul.hunt1/
>(or if that URL doesn't work try   )
>(http://194.168.54.52/paul.hunt1)
>
>-----Original Message-----
>From: Tab Julius <tab@penworks.com>
>To: mgs@autox.team.net <mgs@autox.team.net>
>Date: 12 November 1999 17:02
>Subject: Ghost in the Machine (part deux)
>
>
>>
>>The other week I queried about how my radio mysteriously played on after
>>the key was removed (and engine cut off, etc)., but the second I touched my
>>key to the ignition lock it disconnected (coincidence?).
>>
>>This morning, while having the radio tuned to FM 93.3 (playing a very
>>British Pink Floyd, btw), I realized that a quick honk of the horn cleared
>>power to the radio and I was suddenly listening to static on the default
>>89.7.   I reset the station, did a quick re-test, and darned if honking the
>>horn doesn't pull the permanent memory power to the radio.
>>
>>I have a new radio to put in (not because of this, but because the current
>>one is a cheapo), but before I do I'd like to appease the Ghost of Lucas
>>and find what's rigged up wrong.  Any ideas?
>>
>>- Tab
>>
>
>
>

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